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Game Development

Build captivating games that players keep coming back to

Prodhee Technologies designs, engineers, and launches games across mobile, PC,console, and cloud—from playable prototypes to live-ops franchises.We combineplayer-first design, robust engineering, and data-led live operations so you shipfaster, scale reliably, and turn engagement into revenue.From concept and MVP tolive-ops, we deliver measurable outcomes: shorter pre-production, faster useracquisition payback, higher retention, and predictable monetization.

A few organizations we’ve helped

What is Game Development?

Custom Software Development involves designing, building, and deploying tailored digital solutions—from web platforms and mobile apps to embedded systems and enterprise-class SaaS—crafted to serve your unique challenges and business goals.

Why Choose Prodhee for Game Development

Player-obsessed design. We measure success in engagement curves (D1/D7/D28), ARPDAU/ARPPU, and organic uplift — not vanity installs. Engine-agnostic execution. Unity, Unreal, Godot — we pick the right tech for the experience and target platform. Live-ops as a service. Roadmaps built for events, content cadence, and retention experiments. Robust backend & ops. Scalable matchmaking, anti-cheat patterns, telemetry, and cost-aware cloud hosting. Studio-friendly IP practices. Clear asset ownership models, modular pipelines, and transfer-ready repos.

Our Game Development Services

Concept & Value Blueprinting

Validate player personas, retention hooks, monetization hypotheses, and production budgets.

Deliverables: concept bible, KPI model (D1/D7/D28, retention, ARPU), production roadmap, playable design doc.

Prototyping & MVP
  • Rapid playable prototypes to test core mechanics, controls, and fun loops across device targets.
  • Deliverables: playable build, test metrics, design iteration backlog, prototype report.
Full Production

End-to-end production: narrative, level design, character art, animation, performance optimization, and engine engineering.

Deliverables: game builds (alpha → release), art pipeline, animation rigs, performance budget, optimization report.

Backend, Live-Ops & Cloud Services

Deterministic client prediction, lag compensation, authoritative servers, matchmaking, and regional scaling.

Deliverables: netcode architecture, matchmaker config, server deployment blueprints, anti-cheat integrations.

Audio & SFX, FMOD/Wwise Integration

Cloud-hosted services for matchmaking, leaderboards, player profiles, progression, payments, and dynamic content.
Deliverables: backend APIs, infra-as-code, content pipeline, feature toggles, live-ops dashboard.

QA, Compliance & Certification

Functional, compatibility, certification (console/console parity), accessibility, and compliance testing.
Deliverables: test matrices, compliance checklists, certification-ready build, bug backlog with severity SLAs.

Delivery Models

Discovery & Prototype

3–5 week engagement to align on vision, build a clickable prototype, define roadmap and delivery estimate.

End-to-End Product Delivery

Agile delivery of MVP or full solution, handled by cross-functional delivery pods (product, design, engineering, QA, DevOps).

Team Extension

Embed our squads into your organization—front-end, backend, QA, or DevOps engineers to fill gaps and accelerate delivery

Managed Product Evolution

We continue to support, enhance, and operate your product post-launch—feature development, optimizations, and support

Virtual Product Leader

Need product advising but can’t hire full-time? Get strategic vision, backlog prioritization, UX audits, and execution oversight.

Tech Stack & Partnerships

Our Tech Stack Expertise

Engines & Runtime

 Unity (DOTS, URP/HDRP), Unreal Engine (Nanite/Lumen), Godot

Client Tech

C#, C++, Blueprints, GDScript, HLSL/GLSL, WASM for web builds Art & Tools: Blender, Maya, Substance Painter, Spine, Texture Atlases, Lottie for UI

Audio & Middleware

FMOD, Wwise, adaptive music systems

Networking & Backend

Photon, PlayFab, Nakama, AWS GameLift, Google Cloud Game Servers, WebRTC for real-time comms

Frequently Asked Questions

1
What’s the safest place to start a new game project?
Start with a time-boxed Prototype Sprint to validate the core loop with real players and early metrics. This reduces long-term risk and clarifies investment needs.
2
How do you avoid scope creep during production?

We lock a Minimum Delightful Product (MDP), run strict sprint reviews, and gate scope changes to metric-backed business cases. Feature flags let us ship without blocking.

3
How quickly can we see retention signals?

Prototype and small closed beta tests typically show leading retention signals (D1/D7) within 2–6 weeks. Monetization signals take longer and are validated via A/B tests.

1
How do you protect IP and assets?

We use NDA, clear asset ownership clauses, and transfer-ready repos. For co-dev: modular asset packs, documented pipelines, and licensing terms up front.

2
Do you support live-ops and post-launch content?

Yes — we run event calendars, telemetry-driven experiments, and content pipelines to sustain retention and revenue.

3
Can you handle cross-platform launches (mobile + console + PC)?

Yes. We plan for platform parity early, maintain platform-specific performance budgets, and manage certification workflows for console launches.

Contact

Let’s discuss how we can support your journey.